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What function does Max Slope serve in navigation settings?

Defines the direction NavMesh Agents can face

Sets the maximum walking speed of NavMesh Agents

Defines the steepest angle that NavMesh Agents can walk up

The function of Max Slope in navigation settings is to define the steepest angle that NavMesh Agents can walk up. This setting is crucial for controlling the behavior of agents within the environment, ensuring that they can navigate terrain effectively without attempting to traverse slopes that would be unmanageable or unrealistic for them.

In practical terms, when you set a maximum slope, you allow designers to indicate which parts of a level are navigable and which are not, helping to guide AI behavior in a way that aligns with physical realism. By restricting agents to walkable slopes within this specified angle, developers can create more believable and functional navigation systems in their games. If the slope exceeds this limit, the NavMesh Agents will avoid those areas, ensuring that they only move over terrain that is suitable for their movement capabilities. This is essential for creating a smooth player experience and realistic character movements in the game world.

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Determines the distance agents can jump

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