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True or False: Unchecking the Receive Shadows option will prevent the object from casting shadows.

True

False

The statement is false because unchecking the Receive Shadows option pertains only to whether the object is capable of receiving shadows cast by other objects, not whether it itself casts shadows. To clarify, if an object is set to not receive shadows, it means that any shadows from other light sources or objects will not affect that particular object visually. However, an object can still cast its own shadows on other objects regardless of its setting to receive shadows.

In Unity, whether an object casts shadows is managed by a different option entirely, typically found in the object's mesh renderer settings, which controls if the object can provide shadow data onto others. Consequently, unchecking Receive Shadows does not impact the casting of shadows by that object.

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Only for dynamic objects

Only if shadows are enabled globally

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