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What does the Project window allow you to do?

Change scene settings

Modify file structure of assets

The Project window in Unity is a crucial interface that allows developers to manage and organize their assets efficiently. One of its primary functions is to enable users to modify the file structure of assets within their project. This includes the ability to create folders, move assets around, and rename or delete them as needed. By facilitating the organization of assets such as textures, models, scripts, and audio files, the Project window helps maintain a clean and manageable workspace, which is essential for larger projects where asset management can become complex.

The other choices encompass functions that are available in different parts of the Unity interface. For instance, changing scene settings is typically done in the Inspector window, while direct editing of scripts occurs in an external code editor rather than within the Project window itself. Viewing game simulation is primarily handled in the Game view, where real-time gameplay testing occurs. Understanding the specific capabilities of the Project window can help you effectively navigate and utilize Unity for game development.

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Edit scripts directly

View game simulation

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