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Which method is used to transform an object over time?

Move()

transform.translate

The choice of transform.translate accurately describes a method commonly utilized in Unity for moving an object in the game scene over time.

In Unity, the `Transform` component is essential for determining the position, rotation, and scale of a GameObject. The `translate` method specifically enables developers to change the position of an object relative to its current position or a specified point in the world space. This is critical for creating dynamic movement such as animations, character movement, or any scenario requiring the manipulation of an object's position during gameplay.

By utilizing `transform.translate`, you can specify the direction and distance that the object should move, taking into account factors like frame rate and object speed, which are crucial for smooth and responsive movement in real-time applications. This makes `transform.translate` a powerful and flexible method for transforming objects over time in a structured and performance-friendly manner.

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Shift()

Modify()

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